Ray tracing is now available in the most recent version of the Elden Ring

As part of the latest update for Elden Ring, ray tracing capabilities have been added to the game, in addition to some changes to the game's balance and the elimination of some bugs

As part of the latest update for Elden Ring, ray tracing capabilities have been added to the game, in addition to some changes to the game's balance and the elimination of some bugs. The first year that Elden Ring was available for purchase, more than 20 million copies were purchased, making the video game an enormous financial success for the company that developed it, FromSoftware. During this time period, a number of Elden Ring weapons, as well as a good number of its bosses, have been subjected to nerfing in order to make them less powerful, and buffs have been applied in order to make them more powerful.09 of the game, confirming the addition of a new component to the Elden Ring. The information that was provided in the patch notes indicates that update 1. This update adds support for ray tracing to the versions of the game available for the PlayStation 5, Microsoft Windows, and Xbox Series X. The process of ray tracing, which has been hailed as a key differentiating feature of current-generation consoles and PC hardware, can be very taxing on the system. Despite this, ray tracing has been hailed as a key differentiating feature. According to the patch notes, there is a possibility that the game's frame rate and resolution will suffer when ray tracing is used as an experimental feature.
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In the following section, we will talk about upcoming changes to PvP in Elden Ring, including the weakening of certain aspects of the mode in an effort to make it more evenly balanced overall. These upcoming changes will be discussed in greater detail in the following section. Alterations are also made to the different Ashes of War that are available in Elden Ring as a result of this. As a direct consequence of these adjustments, the rate at which many of these Ashes of War generate attacks has been sped up significantly. Even if they play the game at 1080p and with the settings turned down, fans will need at the very least a GeForce RTX 3060 Ti or a Radeon RX 6700 XT to play Elden Ring with ray tracing. This is the case even if they play the game at a lower resolution. In order for gamers to be able to play games with high settings and a high level of ray tracing, they will need to upgrade to a graphics card that is either a GeForce RTX 3070 Ti or a Radeon RX 6900 XT.

 

In general, this update to Elden Ring adds a significant graphical addition to the game and further improves the overall balance of the game

 

  • The Settings menu contains an option called "Ray Tracing," which you can select to use:On the PS5 and XSX, navigate to Game Options Ray Tracing

  • On the personal computer, navigate to Graphics Settings Ray Tracing Quality

  • It is essential to bear in mind that activating Ray Tracing may result in performance issues, which may have an impact on aspects such as the frame rate and resolution

  • You will find the required and recommended technical specifications for using the Ray Tracing feature at the very end of the patch notes

  • These specifications are necessary to use the feature

  • All aspects of the Lifesteal Fist ability, including its power, range, and grab angle, have been upgraded

  • The power of two-handed jumping attacks has been toned down as a result of recent balance changes

  • The magic ability known as Founding Rain of Stars has had some of its power reduced

  • Both the determination and royal knights resolve skills have had their effectiveness decreased



Because of this, the power of the Claw Talisman was significantly reduced. The Black Feathers armor worn by the Raptor now confers a lower damage bonus to jumping attacks than it did in earlier iterations of the game. The scaling of the following characteristics is increased when certain Ashes of War are infused into weapons:The thoughts that immediately come to mind are lightning, magic, flame art, and sacredness.

The scaling of their respective attributes has been increased for the following types of weapons:Examples of Colossal Weapons include the Great Axe, the Colossal Sword, the Hammer, the Flail, and the Great Hammer.

Improved the speed, range, and recovery time of specific attacks for the following types of weapons: Great Hammer, Great Axe, Great Sword, and Curved Greatsword

Flail weapons can be modified in the following ways:The speed of particular attacks has been increased to a greater degree. The amount of time spent recovering from blows is decreased.

The rate of their initial attack has been sped up across the board for the following categories of weapons:Three types of blades: one with a straight edge, one with a curved edge, and a whip.

The following categories of weapons have had their rates of producing guard counters sped up:Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd Straight Sword / Great Sword / Colossal Sword / Great Curved Sword Straight Sword / Great Sword / Colossal Sword / Great CurStraight Sword, Great Sword, Colossal Sword, and Great Curved Sword are all names for the same weapon. Straight Sword, Great Sword, Colossal Sword, and Great Cur are all names for the same weapon.

The amount of time it takes for Whip weapons to recover from an attack has been cut down significantly. In addition to its Holy damage, the Great Club's effectiveness is now also proportional to the player's Faith. The distance that lighter pieces of equipment have to travel when rolling has been reduced by a very small amount. The size of the hitbox has been decreased for specific attacks that can be used with the following categories of weapons:There are a variety of examples, including swords that thrust, heavy swords that thrust, spears, great spears, and halberds.

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